Massive refactoring of all code + audio skeleton.

This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
This commit is contained in:
Ben Vanik
2013-10-23 20:42:24 -07:00
parent c996a4bbaf
commit b7ffd46319
182 changed files with 3919 additions and 3286 deletions

View File

@@ -9,21 +9,20 @@
#include <xenia/kernel/kernel_module.h>
#include <xenia/kernel/export.h>
#include <xenia/kernel/runtime.h>
#include <xenia/emulator.h>
#include <xenia/export_resolver.h>
using namespace xe;
using namespace xe::kernel;
KernelModule::KernelModule(Runtime* runtime) {
runtime_ = runtime;
memory_ = runtime->memory();
export_resolver_ = runtime->export_resolver();
KernelModule::KernelModule(Emulator* emulator) :
emulator_(emulator) {
memory_ = xe_memory_retain(emulator_->memory());
export_resolver_ = emulator->export_resolver();
}
KernelModule::~KernelModule() {
export_resolver_.reset();
xe_memory_release(memory_);
}