Massive refactoring of all code + audio skeleton.

This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
This commit is contained in:
Ben Vanik
2013-10-23 20:42:24 -07:00
parent c996a4bbaf
commit b7ffd46319
182 changed files with 3919 additions and 3286 deletions

View File

@@ -1,22 +1,19 @@
# Copyright 2013 Ben Vanik. All Rights Reserved.
{
'sources': [
'export.cc',
'export.h',
'kernel.h',
'kernel_module.cc',
'kernel_module.h',
'runtime.cc',
'runtime.h',
'modules.h',
'shim_utils.h',
'xbox.h',
'xex2.cc',
'xex2.h',
'xex2_info.h',
],
'includes': [
'modules/sources.gypi',
'xam/sources.gypi',
'xboxkrnl/sources.gypi',
'util/sources.gypi',
],
}