Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things up into separate libraries. It also changes around emulator initialization to make it a little more difficult to do things out of order and a little more sensible as to when real init work happens. Also adding a skeleton audio system/driver and reworking CPU register access to be more extensible.
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@@ -64,6 +64,11 @@ void xe_log_line(const char* file_path, const uint32_t line_number,
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#else
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#define XELOGSDB(fmt, ...) XE_EMPTY_MACRO
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#endif
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#if XE_OPTION(LOG_APU)
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#define XELOGAPU(fmt, ...) XELOGCORE('A', fmt, ##__VA_ARGS__)
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#else
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#define XELOGAPU(fmt, ...) XE_EMPTY_MACRO
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#endif
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#if XE_OPTION(LOG_GPU)
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#define XELOGGPU(fmt, ...) XELOGCORE('G', fmt, ##__VA_ARGS__)
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#else
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