Massive refactoring of all code + audio skeleton.

This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
This commit is contained in:
Ben Vanik
2013-10-23 20:42:24 -07:00
parent c996a4bbaf
commit b7ffd46319
182 changed files with 3919 additions and 3286 deletions

View File

@@ -7,20 +7,28 @@
'common.h',
'config.h',
'core.h',
'emulator.cc',
'emulator.h',
'export_resolver.cc',
'export_resolver.h',
'logging.cc',
'logging.h',
'malloc.cc',
'malloc.h',
'memory.cc',
'memory.h',
'platform.cc',
'platform.h',
'platform_includes.h',
'string.cc',
'string.h',
'types.h',
'xbox.h',
'xenia.h',
],
'includes': [
'apu/sources.gypi',
'core/sources.gypi',
'cpu/sources.gypi',
'dbg/sources.gypi',