Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things up into separate libraries. It also changes around emulator initialization to make it a little more difficult to do things out of order and a little more sensible as to when real init work happens. Also adding a skeleton audio system/driver and reworking CPU register access to be more extensible.
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@@ -7,20 +7,28 @@
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'common.h',
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'config.h',
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'core.h',
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'emulator.cc',
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'emulator.h',
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'export_resolver.cc',
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'export_resolver.h',
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'logging.cc',
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'logging.h',
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'malloc.cc',
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'malloc.h',
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'memory.cc',
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'memory.h',
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'platform.cc',
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'platform.h',
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'platform_includes.h',
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'string.cc',
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'string.h',
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'types.h',
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'xbox.h',
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'xenia.h',
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],
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'includes': [
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'apu/sources.gypi',
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'core/sources.gypi',
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'cpu/sources.gypi',
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'dbg/sources.gypi',
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