[NET] Cleanup WSAStartup, setoption and ioctlsocket

This commit is contained in:
Adrian
2025-10-31 19:01:37 +00:00
committed by Radosław Gliński
parent ade064d310
commit b800011265
2 changed files with 68 additions and 90 deletions

View File

@@ -258,7 +258,7 @@ dword_result_t NetDll_WSAStartup_entry(dword_t caller, word_t version,
#endif
if (data_ptr) {
auto data_out = kernel_state()->memory()->TranslateVirtual(data_ptr);
data_ptr.Zero();
#ifdef XE_PLATFORM_WIN32
data_ptr->version = wsaData.wVersion;
@@ -267,22 +267,25 @@ dword_result_t NetDll_WSAStartup_entry(dword_t caller, word_t version,
data_ptr->max_udpdg = wsaData.iMaxUdpDg;
std::memcpy(&data_ptr->description, wsaData.szDescription, 0x100);
std::memcpy(&data_ptr->system_status, wsaData.szSystemStatus, 0x80);
data_ptr->vendor_info_ptr = 0;
#else
// Match Windows behavior with reasonable values
data_ptr->version = version.value();
data_ptr->version_high = version.value();
data_ptr->max_sockets = 100;
data_ptr->max_udpdg = 1024;
// WinSock 2.2 typically returns empty strings for these fields
std::memset(&data_ptr->description, 0, 0x100);
std::memset(&data_ptr->system_status, 0, 0x80);
#endif
data_ptr->version = 2;
data_ptr->version_high = 0x0202;
data_ptr->max_sockets = 0;
data_ptr->max_udpdg = 0;
// Some games (5841099F) want this value round-tripped - they'll compare if
// it changes and bugcheck if it does.
// vendor_info_ptr is at offset 0x18A (after max_udpdg at 0x188)
uint32_t vendor_ptr = xe::load_and_swap<uint32_t>(data_out + 0x18A);
xe::store_and_swap<uint32_t>(data_out + 0x18A, vendor_ptr);
const std::string description = "WinSock 2.0";
const std::string status = "Running";
std::memset(&data_ptr->description, 0, 0x100);
std::memcpy(&data_ptr->description, description.data(), description.size());
std::memset(&data_ptr->system_status, 0, 0x80);
std::memcpy(&data_ptr->system_status, status.data(), status.size());
data_ptr->vendor_info_ptr = 0;
#endif
}
// DEBUG
@@ -765,7 +768,6 @@ dword_result_t NetDll_bind_entry(dword_t caller, dword_t socket_handle,
kernel_state()->object_table()->LookupObject<XSocket>(socket_handle);
if (!socket) {
XThread::SetLastError(uint32_t(X_WSAError::X_WSAENOTSOCK));
XELOGE("NetDll_bind: failed - invalid socket");
return -1;
}
@@ -773,7 +775,7 @@ dword_result_t NetDll_bind_entry(dword_t caller, dword_t socket_handle,
X_STATUS status = socket->Bind(&native_name, namelen);
if (XFAILED(status)) {
XThread::SetLastError(socket->GetLastWSAError());
XELOGE("NetDll_bind: failed with status {:08X}", status);
XELOGE("NetDll_bind: failed with error {:08X}", socket->GetLastWSAError());
return -1;
}