[D3D12] Code cleanup

This commit is contained in:
Triang3l
2018-10-23 16:42:53 +03:00
parent 31e0581304
commit b81bb4d68c
9 changed files with 163 additions and 102 deletions

View File

@@ -40,6 +40,12 @@ namespace xe {
namespace gpu {
namespace d3d12 {
constexpr uint32_t
D3D12CommandProcessor::RootExtraParameterIndices::kUnavailable;
constexpr uint32_t D3D12CommandProcessor::kSwapTextureWidth;
constexpr uint32_t D3D12CommandProcessor::kSwapTextureHeight;
constexpr uint32_t D3D12CommandProcessor::kScratchBufferSizeIncrement;
D3D12CommandProcessor::D3D12CommandProcessor(
D3D12GraphicsSystem* graphics_system, kernel::KernelState* kernel_state)
: CommandProcessor(graphics_system, kernel_state) {}