Fix splat w/ F32
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@@ -5521,7 +5521,7 @@ EMITTER(SPLAT_F32, MATCH(I<OPCODE_SPLAT, V128<>, F32<>>)) {
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}
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} else {
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if (i.src1.is_constant) {
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e.mov(e.eax, i.src1.constant());
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e.mov(e.eax, i.src1.value->constant.i32);
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e.vmovd(i.dest, e.eax);
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e.shufps(i.dest, i.dest, 0);
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} else {
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