Merge branch 'master' into vulkan
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@@ -475,9 +475,9 @@ class SpirvShaderTranslator : public ShaderTranslator {
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// uint4.
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spv::Id var_main_loop_count_;
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// int4.
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spv::Id var_main_address_relative_;
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spv::Id var_main_loop_address_;
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// int.
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spv::Id var_main_address_absolute_;
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spv::Id var_main_address_register_;
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// float.
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spv::Id var_main_previous_scalar_;
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// `base + index * stride` in dwords from the last vfetch_full as it may be
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