Merge branch 'master' into vulkan
This commit is contained in:
@@ -35,9 +35,10 @@ class VulkanShader : public Shader {
|
||||
VkShaderModule shader_module_ = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
VulkanShader(xenos::ShaderType shader_type, uint64_t data_hash,
|
||||
const uint32_t* dword_ptr, uint32_t dword_count,
|
||||
const ui::vulkan::VulkanProvider& provider);
|
||||
VulkanShader(const ui::vulkan::VulkanProvider& provider,
|
||||
xenos::ShaderType shader_type, uint64_t ucode_data_hash,
|
||||
const uint32_t* ucode_dwords, size_t ucode_dword_count,
|
||||
std::endian ucode_source_endian = std::endian::big);
|
||||
|
||||
protected:
|
||||
Translation* CreateTranslationInstance(uint64_t modification) override;
|
||||
|
||||
Reference in New Issue
Block a user