[LINT] Linted files + Added lint job to CI

This commit is contained in:
Gliniak
2024-03-12 08:59:10 +01:00
committed by Radosław Gliński
parent e8afad8f8a
commit b9061e6292
117 changed files with 1177 additions and 883 deletions

View File

@@ -552,9 +552,8 @@ void GetHostViewportInfo(GetViewportInfoArgs* XE_RESTRICT args,
}
}
template <bool clamp_to_surface_pitch>
static inline
void GetScissorTmpl(const RegisterFile& XE_RESTRICT regs,
Scissor& XE_RESTRICT scissor_out) {
static inline void GetScissorTmpl(const RegisterFile& XE_RESTRICT regs,
Scissor& XE_RESTRICT scissor_out) {
#if XE_ARCH_AMD64 == 1
auto pa_sc_window_scissor_tl = regs.Get<reg::PA_SC_WINDOW_SCISSOR_TL>();
auto pa_sc_window_scissor_br = regs.Get<reg::PA_SC_WINDOW_SCISSOR_BR>();
@@ -623,8 +622,7 @@ void GetScissorTmpl(const RegisterFile& XE_RESTRICT regs,
// interlock-based custom RB implementations) and using conventional render
// targets, but padded to EDRAM tiles.
tmp1 = _mm_blend_epi16(
tmp1, _mm_min_epi32(tmp1, _mm_set1_epi32(surface_pitch)),
0b00110011);
tmp1, _mm_min_epi32(tmp1, _mm_set1_epi32(surface_pitch)), 0b00110011);
}
tmp1 = _mm_max_epi32(tmp1, _mm_setzero_si128());