XexExecutableModuleHandle export now points to the executing HMODULE
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@@ -89,17 +89,9 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
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// 0x80101058 <- pointer to xex header
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// 0x80101100 <- xex header base
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uint32_t ppXexExecutableModuleHandle = memory_->SystemHeapAlloc(4);
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auto lppXexExecutableModuleHandle =
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memory_->TranslateVirtual(ppXexExecutableModuleHandle);
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export_resolver_->SetVariableMapping("xboxkrnl.exe",
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ordinals::XexExecutableModuleHandle,
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ppXexExecutableModuleHandle);
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uint32_t pXexExecutableModuleHandle = memory_->SystemHeapAlloc(256);
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auto lpXexExecutableModuleHandle =
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memory_->TranslateVirtual(pXexExecutableModuleHandle);
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xe::store_and_swap<uint32_t>(lppXexExecutableModuleHandle,
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pXexExecutableModuleHandle);
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xe::store_and_swap<uint32_t>(lpXexExecutableModuleHandle + 0x58, 0x80101100);
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// ExLoadedCommandLine (char*)
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// The name of the xex. Not sure this is ever really used on real devices.
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