[D3D12] Rename shaders/bin to shaders/dxbc because of .gitignore

This commit is contained in:
Triang3l
2018-09-16 20:35:10 +03:00
parent ae3d0bbb57
commit be2d522e19
111 changed files with 15226 additions and 37 deletions

View File

@@ -31,9 +31,9 @@ namespace gpu {
namespace d3d12 {
// Generated with `xb buildhlsl`.
#include "xenia/gpu/d3d12/shaders/bin/primitive_point_list_gs.h"
#include "xenia/gpu/d3d12/shaders/bin/primitive_quad_list_gs.h"
#include "xenia/gpu/d3d12/shaders/bin/primitive_rectangle_list_gs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/primitive_point_list_gs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/primitive_quad_list_gs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/primitive_rectangle_list_gs.h"
PipelineCache::PipelineCache(D3D12CommandProcessor* command_processor,
RegisterFile* register_file)