[D3D12] Rename shaders/bin to shaders/dxbc because of .gitignore

This commit is contained in:
Triang3l
2018-09-16 20:35:10 +03:00
parent ae3d0bbb57
commit be2d522e19
111 changed files with 15226 additions and 37 deletions

View File

@@ -28,23 +28,23 @@ namespace gpu {
namespace d3d12 {
// Generated with `xb buildhlsl`.
#include "xenia/gpu/d3d12/shaders/bin/edram_clear_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_clear_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_clear_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_load_color_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_load_color_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_load_color_7e3_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_load_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_load_depth_unorm_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_store_color_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_store_color_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_store_color_7e3_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_store_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_store_depth_unorm_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_tile_sample_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/edram_tile_sample_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/resolve_ps.h"
#include "xenia/gpu/d3d12/shaders/bin/resolve_vs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_clear_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_clear_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_clear_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_load_color_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_load_color_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_load_color_7e3_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_load_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_load_depth_unorm_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_store_color_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_store_color_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_store_color_7e3_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_store_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_store_depth_unorm_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_tile_sample_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/edram_tile_sample_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/resolve_ps.h"
#include "xenia/gpu/d3d12/shaders/dxbc/resolve_vs.h"
const RenderTargetCache::EDRAMLoadStoreModeInfo
RenderTargetCache::edram_load_store_mode_info_[size_t(