[D3D12] Rename shaders/bin to shaders/dxbc because of .gitignore

This commit is contained in:
Triang3l
2018-09-16 20:35:10 +03:00
parent ae3d0bbb57
commit be2d522e19
111 changed files with 15226 additions and 37 deletions

View File

@@ -26,17 +26,17 @@ namespace gpu {
namespace d3d12 {
// Generated with `xb buildhlsl`.
#include "xenia/gpu/d3d12/shaders/bin/texture_load_128bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_16bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_32bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_64bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_8bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_ctx1_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_depth_unorm_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_load_dxt3a_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_tile_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/bin/texture_tile_64bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_128bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_16bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_32bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_64bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_8bpb_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_ctx1_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_depth_float_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_depth_unorm_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_load_dxt3a_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_tile_32bpp_cs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/texture_tile_64bpp_cs.h"
const TextureCache::HostFormat TextureCache::host_formats_[64] = {
// k_1_REVERSE