Shuffling old-style ucode.h under gl4.
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@@ -90,7 +90,7 @@ class DrawBatcher {
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bool BeginDrawArrays(PrimitiveType prim_type, uint32_t index_count);
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bool BeginDrawElements(PrimitiveType prim_type, uint32_t index_count,
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xenos::IndexFormat index_format);
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IndexFormat index_format);
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void DiscardDraw();
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bool CommitDraw();
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bool Flush(FlushMode mode);
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