Shuffling old-style ucode.h under gl4.

This commit is contained in:
Ben Vanik
2015-11-28 16:01:51 -08:00
parent eb3b7d0b75
commit bea8870700
19 changed files with 723 additions and 125 deletions

View File

@@ -48,12 +48,12 @@ class TraceViewer {
void DrawMultilineString(const std::string& str);
virtual uintptr_t GetColorRenderTarget(
uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
xenos::ColorRenderTargetFormat format) = 0;
virtual uintptr_t GetDepthRenderTarget(
uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
xenos::DepthRenderTargetFormat format) = 0;
virtual uintptr_t GetColorRenderTarget(uint32_t pitch, MsaaSamples samples,
uint32_t base,
ColorRenderTargetFormat format) = 0;
virtual uintptr_t GetDepthRenderTarget(uint32_t pitch, MsaaSamples samples,
uint32_t base,
DepthRenderTargetFormat format) = 0;
virtual uintptr_t GetTextureEntry(const TextureInfo& texture_info,
const SamplerInfo& sampler_info) = 0;