[D3D12] DXBC vfetch ld_raw part
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@@ -66,6 +66,8 @@ class DxbcShaderTranslator : public ShaderTranslator {
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std::vector<uint8_t> CompleteTranslation() override;
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void ProcessVertexFetchInstruction(
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const ParsedVertexFetchInstruction& instr) override;
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void ProcessAluInstruction(const ParsedAluInstruction& instr) override;
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private:
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