Part 2 of kernel cleanup: merging functions into shims.
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@@ -30,8 +30,11 @@ using namespace xe::kernel;
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// This is a global object initialized with the XboxkrnlModule.
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// It references the current kernel state object that all kernel methods should
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// be using to stash their variables.
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KernelState* xe::kernel::shared_kernel_state_ = NULL;
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namespace xe {
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namespace kernel {
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KernelState* shared_kernel_state_ = nullptr;
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} // namespace kernel
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} // namespace xe
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KernelState::KernelState(Emulator* emulator) :
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emulator_(emulator), memory_(emulator->memory()),
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