Cleaning up asserts and file/line macros.
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@@ -53,7 +53,7 @@ int D3D11IndexBufferResource::InvalidateRegion(
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SCOPE_profile_cpu_f("gpu");
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// All that's done so far:
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XEASSERT(info_.endianness == 0x2);
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assert_true(info_.endianness == 0x2);
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D3D11_MAPPED_SUBRESOURCE res;
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HRESULT hr = resource_cache_->context()->Map(
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