Cleaning up asserts and file/line macros.
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@@ -146,7 +146,7 @@ SHIM_CALL VdQueryVideoMode_shim(
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void xeVdInitializeEngines(uint32_t unk0, uint32_t callback, uint32_t unk1,
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uint32_t unk2_ptr, uint32_t unk3_ptr) {
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KernelState* state = shared_kernel_state_;
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XEASSERTNOTNULL(state);
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assert_not_null(state);
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GraphicsSystem* gs = state->emulator()->graphics_system();
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if (!gs) {
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return;
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@@ -188,7 +188,7 @@ SHIM_CALL VdShutdownEngines_shim(
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void xeVdSetGraphicsInterruptCallback(uint32_t callback, uint32_t user_data) {
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KernelState* state = shared_kernel_state_;
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XEASSERTNOTNULL(state);
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assert_not_null(state);
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GraphicsSystem* gs = state->emulator()->graphics_system();
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if (!gs) {
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return;
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@@ -217,7 +217,7 @@ SHIM_CALL VdSetGraphicsInterruptCallback_shim(
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void xeVdInitializeRingBuffer(uint32_t ptr, uint32_t page_count) {
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KernelState* state = shared_kernel_state_;
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XEASSERTNOTNULL(state);
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assert_not_null(state);
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GraphicsSystem* gs = state->emulator()->graphics_system();
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if (!gs) {
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return;
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@@ -249,7 +249,7 @@ SHIM_CALL VdInitializeRingBuffer_shim(
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void xeVdEnableRingBufferRPtrWriteBack(uint32_t ptr, uint32_t block_size) {
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KernelState* state = shared_kernel_state_;
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XEASSERTNOTNULL(state);
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assert_not_null(state);
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GraphicsSystem* gs = state->emulator()->graphics_system();
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if (!gs) {
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return;
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@@ -317,7 +317,7 @@ SHIM_CALL VdGetSystemCommandBuffer_shim(
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void xeVdSetSystemCommandBufferGpuIdentifierAddress(uint32_t unk) {
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KernelState* state = shared_kernel_state_;
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XEASSERTNOTNULL(state);
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assert_not_null(state);
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GraphicsSystem* gs = state->emulator()->graphics_system();
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if (!gs) {
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return;
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