Fixed RtlCompareString and RtlCompareStringN, they were very wrong, for CompareString the params are struct ptrs not char ptrs
Fixed a ton of clang-cl compiler warnings about unused variables, still many left. Fixed a lot of inconsistent override ones too
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@@ -5152,6 +5152,7 @@ void D3D12CommandProcessor::WriteGammaRampSRV(
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#define COMMAND_PROCESSOR D3D12CommandProcessor
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#include "../pm4_command_processor_implement.h"
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#undef COMMAND_PROCESSOR
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} // namespace d3d12
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} // namespace gpu
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} // namespace xe
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