Replace all gflag implementations with cvar implementations

This commit is contained in:
Jonathan Goyvaerts
2019-04-17 21:49:29 +02:00
parent a01908aa15
commit c1af632562
74 changed files with 345 additions and 375 deletions

View File

@@ -10,10 +10,10 @@
#include "xenia/gpu/gpu_flags.h"
DEFINE_string(trace_gpu_prefix, "scratch/gpu/",
"Prefix path for GPU trace files.");
DEFINE_bool(trace_gpu_stream, false, "Trace all GPU packets.");
"Prefix path for GPU trace files.", "GPU");
DEFINE_bool(trace_gpu_stream, false, "Trace all GPU packets.", "GPU");
DEFINE_string(dump_shaders, "",
"Path to write GPU shaders to as they are compiled.");
"Path to write GPU shaders to as they are compiled.", "GPU");
DEFINE_bool(vsync, true, "Enable VSYNC.");
DEFINE_bool(vsync, true, "Enable VSYNC.", "GPU");