Minor decoder optimizations, kernel fixes, cpu backend fixes
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@@ -34,6 +34,11 @@ DEFINE_bool(
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"unimplemented PowerPC instruction is encountered.",
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"CPU");
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DEFINE_bool(
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emit_useless_fpscr_updates, false,
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"Emit useless fpscr update instructions (pre-10/30/2022 behavior). ",
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"CPU");
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namespace xe {
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namespace cpu {
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namespace ppc {
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@@ -89,6 +94,9 @@ bool PPCHIRBuilder::Emit(GuestFunction* function, uint32_t flags) {
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function_ = function;
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start_address_ = function_->address();
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//chrispy: i've seen this one happen, not sure why but i think from trying to precompile twice
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//i've also seen ones with a start and end address that are the same...
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assert_true(function_->address() <= function_->end_address());
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instr_count_ = (function_->end_address() - function_->address()) / 4 + 1;
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with_debug_info_ = (flags & EMIT_DEBUG_COMMENTS) == EMIT_DEBUG_COMMENTS;
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@@ -242,6 +250,7 @@ void PPCHIRBuilder::MaybeBreakOnInstruction(uint32_t address) {
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}
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void PPCHIRBuilder::AnnotateLabel(uint32_t address, Label* label) {
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//chrispy: label->name is unused, it would be nice to be able to remove the field and this code
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char name_buffer[13];
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auto format_result = fmt::format_to_n(name_buffer, 12, "loc_{:08X}", address);
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name_buffer[format_result.size] = '\0';
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@@ -447,31 +456,38 @@ void PPCHIRBuilder::StoreFPSCR(Value* value) {
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void PPCHIRBuilder::UpdateFPSCR(Value* result, bool update_cr1) {
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// TODO(benvanik): detect overflow and nan cases.
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// fx and vx are the most important.
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Value* fx = LoadConstantInt8(0);
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Value* fex = LoadConstantInt8(0);
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Value* vx = LoadConstantInt8(0);
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Value* ox = LoadConstantInt8(0);
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/*
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chrispy: stubbed this out because right now all it does is waste
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memory and CPU time
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*/
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if (cvars::emit_useless_fpscr_updates) {
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Value* fx = LoadConstantInt8(0);
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Value* fex = LoadConstantInt8(0);
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Value* vx = LoadConstantInt8(0);
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Value* ox = LoadConstantInt8(0);
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if (update_cr1) {
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// Store into the CR1 field.
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// We do this instead of just calling CopyFPSCRToCR1 so that we don't
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// have to read back the bits and do shifting work.
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StoreContext(offsetof(PPCContext, cr1.cr1_fx), fx);
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StoreContext(offsetof(PPCContext, cr1.cr1_fex), fex);
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StoreContext(offsetof(PPCContext, cr1.cr1_vx), vx);
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StoreContext(offsetof(PPCContext, cr1.cr1_ox), ox);
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if (update_cr1) {
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// Store into the CR1 field.
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// We do this instead of just calling CopyFPSCRToCR1 so that we don't
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// have to read back the bits and do shifting work.
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StoreContext(offsetof(PPCContext, cr1.cr1_fx), fx);
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StoreContext(offsetof(PPCContext, cr1.cr1_fex), fex);
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StoreContext(offsetof(PPCContext, cr1.cr1_vx), vx);
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StoreContext(offsetof(PPCContext, cr1.cr1_ox), ox);
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}
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// Generate our new bits.
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Value* new_bits = Shl(ZeroExtend(fx, INT32_TYPE), 31);
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new_bits = Or(new_bits, Shl(ZeroExtend(fex, INT32_TYPE), 30));
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new_bits = Or(new_bits, Shl(ZeroExtend(vx, INT32_TYPE), 29));
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new_bits = Or(new_bits, Shl(ZeroExtend(ox, INT32_TYPE), 28));
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// Mix into fpscr while preserving sticky bits (FX and OX).
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Value* bits = LoadFPSCR();
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bits = Or(And(bits, LoadConstantUint32(0x9FFFFFFF)), new_bits);
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StoreFPSCR(bits);
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}
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// Generate our new bits.
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Value* new_bits = Shl(ZeroExtend(fx, INT32_TYPE), 31);
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new_bits = Or(new_bits, Shl(ZeroExtend(fex, INT32_TYPE), 30));
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new_bits = Or(new_bits, Shl(ZeroExtend(vx, INT32_TYPE), 29));
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new_bits = Or(new_bits, Shl(ZeroExtend(ox, INT32_TYPE), 28));
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// Mix into fpscr while preserving sticky bits (FX and OX).
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Value* bits = LoadFPSCR();
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bits = Or(And(bits, LoadConstantUint32(0x9FFFFFFF)), new_bits);
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StoreFPSCR(bits);
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}
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void PPCHIRBuilder::CopyFPSCRToCR1() {
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