Minor decoder optimizations, kernel fixes, cpu backend fixes
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@@ -2042,10 +2042,6 @@ D3D12CommandProcessor::WriteRegisterRangeFromRing_WithKnownBound(
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RingBuffer::ReadRange range =
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ring->BeginRead(num_registers * sizeof(uint32_t));
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constexpr auto bounds_has_reg =
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bounds_may_have_reg<register_lower_bound, register_upper_bound>;
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constexpr auto bounds_has_bounds =
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bounds_may_have_bounds<register_lower_bound, register_upper_bound>;
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XE_LIKELY_IF(!range.second) {
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WriteRegisterRangeFromMem_WithKnownBound<register_lower_bound,
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@@ -5152,6 +5148,7 @@ void D3D12CommandProcessor::WriteGammaRampSRV(
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#define COMMAND_PROCESSOR D3D12CommandProcessor
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#include "../pm4_command_processor_implement.h"
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#undef COMMAND_PROCESSOR
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} // namespace d3d12
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} // namespace gpu
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} // namespace xe
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