Moving delegate to poly.
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50
src/poly/delegate.h
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50
src/poly/delegate.h
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@@ -0,0 +1,50 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef POLY_DELEGATE_H_
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#define POLY_DELEGATE_H_
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#include <functional>
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#include <mutex>
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#include <vector>
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namespace poly {
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// TODO(benvanik): go lockfree, and don't hold the lock while emitting.
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template <typename... Args>
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class Delegate {
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public:
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typedef std::function<void(Args&...)> Listener;
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void AddListener(Listener const& listener) {
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std::lock_guard<std::mutex> guard(lock_);
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listeners_.push_back(listener);
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}
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void RemoveAllListeners() {
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std::lock_guard<std::mutex> guard(lock_);
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listeners_.clear();
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}
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void operator()(Args&... args) {
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std::lock_guard<std::mutex> guard(lock_);
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for (auto& listener : listeners_) {
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listener(args...);
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}
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}
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private:
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std::mutex lock_;
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std::vector<Listener> listeners_;
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};
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} // namespace poly
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#endif // POLY_DELEGATE_H_
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@@ -5,6 +5,7 @@
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'atomic.h',
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'byte_order.h',
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'debugging.h',
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'delegate.h',
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'config.h',
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'cxx_compat.h',
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'logging.cc',
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