Moving socket stuff to core/.
Stubbed win32 methods.
This commit is contained in:
@@ -12,11 +12,6 @@
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#include <xenia/dbg/debugger.h>
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#include <xenia/dbg/simple_sha1.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <arpa/inet.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#include <wslay/wslay.h>
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@@ -30,26 +25,25 @@ WsClient::WsClient(Debugger* debugger, int socket_id) :
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socket_id_(socket_id) {
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mutex_ = xe_mutex_alloc(1000);
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int notify_ids[2];
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socketpair(PF_LOCAL, SOCK_STREAM, 0, notify_ids);
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notify_rd_id_ = notify_ids[0];
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notify_wr_id_ = notify_ids[1];
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loop_ = xe_socket_loop_create(socket_id);
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}
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WsClient::~WsClient() {
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xe_mutex_t* mutex = mutex_;
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xe_mutex_lock(mutex);
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mutex_ = NULL;
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shutdown(socket_id_, SHUT_WR);
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close(socket_id_);
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xe_socket_close(socket_id_);
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socket_id_ = 0;
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xe_socket_loop_destroy(loop_);
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loop_ = NULL;
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xe_mutex_unlock(mutex);
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xe_mutex_free(mutex);
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xe_thread_release(thread_);
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close(notify_rd_id_);
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close(notify_wr_id_);
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}
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int WsClient::socket_id() {
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@@ -58,13 +52,8 @@ int WsClient::socket_id() {
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int WsClient::Setup() {
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// Prep the socket.
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int opt_value;
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opt_value = 1;
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setsockopt(socket_id_, SOL_SOCKET, SO_KEEPALIVE,
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&opt_value, sizeof(opt_value));
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opt_value = 1;
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setsockopt(socket_id_, IPPROTO_TCP, TCP_NODELAY,
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&opt_value, sizeof(opt_value));
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xe_socket_set_keepalive(socket_id_, true);
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xe_socket_set_nodelay(socket_id_, true);
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xe_pal_ref pal = debugger_->pal();
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thread_ = xe_thread_create(pal, "Debugger Client",
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@@ -85,18 +74,12 @@ ssize_t WsClientSendCallback(wslay_event_context_ptr ctx,
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void* user_data) {
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WsClient* client = reinterpret_cast<WsClient*>(user_data);
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int sflags = 0;
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#ifdef MSG_MORE
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if (flags & WSLAY_MSG_MORE) {
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sflags |= MSG_MORE;
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}
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#endif // MSG_MORE
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int error_code = 0;
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ssize_t r;
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while ((r = send(client->socket_id(), data, len, sflags)) == -1 &&
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errno == EINTR);
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while ((r = xe_socket_send(client->socket_id(), data, len, 0,
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&error_code)) == -1 && error_code == EINTR);
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if (r == -1) {
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if (errno == EAGAIN || errno == EWOULDBLOCK) {
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if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
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wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
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} else {
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wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
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@@ -109,11 +92,13 @@ ssize_t WsClientRecvCallback(wslay_event_context_ptr ctx,
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uint8_t* data, size_t len, int flags,
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void* user_data) {
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WsClient* client = reinterpret_cast<WsClient*>(user_data);
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int error_code = 0;
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ssize_t r;
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while ((r = recv(client->socket_id(), data, len, 0)) == -1 &&
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errno == EINTR);
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while ((r = xe_socket_recv(client->socket_id(), data, len, 0,
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&error_code)) == -1 && error_code == EINTR);
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if (r == -1) {
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if (errno == EAGAIN || errno == EWOULDBLOCK) {
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if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
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wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
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} else {
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wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
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@@ -180,13 +165,14 @@ std::string EncodeBase64(const uint8_t* input, size_t length) {
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int WsClient::PerformHandshake() {
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std::string headers;
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char buffer[4096];
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uint8_t buffer[4096];
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int error_code = 0;
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ssize_t r;
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while (true) {
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while ((r = read(socket_id_, buffer, sizeof(buffer))) == -1 &&
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errno == EINTR);
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while ((r = xe_socket_recv(socket_id_, buffer, sizeof(buffer), 0,
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&error_code)) == -1 && error_code == EINTR);
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if (r == -1) {
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if (errno == EWOULDBLOCK || errno == EAGAIN) {
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if (error_code == EWOULDBLOCK || error_code == EAGAIN) {
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if (!headers.size()) {
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// Nothing read yet - spin.
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continue;
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@@ -241,10 +227,12 @@ int WsClient::PerformHandshake() {
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size_t write_offset = 0;
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size_t write_length = response.size();
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while (true) {
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while ((r = write(socket_id_, response.c_str() + write_offset,
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write_length)) == -1 && errno == EINTR);
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while ((r = xe_socket_send(socket_id_,
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(uint8_t*)response.c_str() + write_offset,
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write_length, 0, &error_code)) == -1 &&
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error_code == EINTR);
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if (r == -1) {
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if (errno == EAGAIN || errno == EWOULDBLOCK) {
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if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
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break;
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} else {
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XELOGE(XT("HTTP response write failure"));
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@@ -263,20 +251,8 @@ int WsClient::PerformHandshake() {
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}
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void WsClient::EventThread() {
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int r;
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// Enable non-blocking IO on the socket.
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int flags;
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while ((flags = fcntl(socket_id_, F_GETFL, 0)) == -1 &&
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errno == EINTR);
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if (flags == -1) {
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return;
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}
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while ((r = fcntl(socket_id_, F_SETFL, flags | O_NONBLOCK)) == -1 &&
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errno == EINTR);
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if (r == -1) {
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return;
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}
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xe_socket_set_nonblock(socket_id_, true);
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// First run the HTTP handshake.
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// This will fail if the connection is not for websockets.
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@@ -299,26 +275,17 @@ void WsClient::EventThread() {
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wslay_event_context_ptr ctx;
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wslay_event_context_server_init(&ctx, &callbacks, this);
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// Event for waiting on input.
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struct pollfd events[2];
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xe_zero_struct(&events, sizeof(events));
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events[0].fd = socket_id_;
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events[0].events = POLLIN;
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events[1].fd = notify_rd_id_;
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events[1].events = POLLIN;
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// Loop forever.
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while(wslay_event_want_read(ctx) || wslay_event_want_write(ctx)) {
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while (wslay_event_want_read(ctx) || wslay_event_want_write(ctx)) {
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// Wait on the event.
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while ((r = poll(events, XECOUNT(events), -1)) == -1 && errno == EINTR);
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if (r == -1) {
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if (xe_socket_loop_poll(loop_,
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wslay_event_want_read(ctx),
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wslay_event_want_write(ctx))) {
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break;
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}
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// Handle any self-generated events to queue messages.
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if (events[1].revents) {
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uint8_t dummy;
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XEIGNORE(recv(notify_rd_id_, &dummy, 1, 0));
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if (xe_socket_loop_check_queued_write(loop_)) {
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xe_mutex_lock(mutex_);
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for (std::vector<struct wslay_event_msg>::iterator it =
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pending_messages_.begin(); it != pending_messages_.end(); it++) {
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@@ -327,27 +294,15 @@ void WsClient::EventThread() {
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}
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pending_messages_.clear();
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xe_mutex_unlock(mutex_);
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events[1].revents = 0;
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events[1].events = POLL_IN;
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}
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// Handle websocket messages.
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struct pollfd* event = &events[0];
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if (((event->revents & POLLIN) && wslay_event_recv(ctx)) ||
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((event->revents & POLLOUT) && wslay_event_send(ctx)) ||
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((event->revents & (POLLERR | POLLHUP | POLLNVAL)))) {
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if ((xe_socket_loop_check_socket_recv(loop_) && wslay_event_recv(ctx)) ||
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(xe_socket_loop_check_socket_send(loop_) && wslay_event_send(ctx))) {
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// Error handling the event.
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XELOGE(XT("Error handling WebSocket data"));
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break;
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}
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event->revents = 0;
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event->events = 0;
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if (wslay_event_want_read(ctx)) {
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event->events |= POLLIN;
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}
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if (wslay_event_want_write(ctx)) {
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event->events |= POLLOUT;
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}
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}
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wslay_event_context_free(ctx);
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@@ -394,7 +349,6 @@ void WsClient::Write(uint8_t** buffers, size_t* lengths, size_t count) {
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if (needs_signal) {
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// Notify the poll().
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uint8_t b = 0xFF;
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write(notify_wr_id_, &b, 1);
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xe_socket_loop_set_queued_write(loop_);
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}
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}
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