Work on D3D11 for various state settings. This code sucks. Needs a rewrite.

This commit is contained in:
Ben Vanik
2014-01-18 01:50:31 -08:00
parent a7db0f0410
commit c257ad0122
9 changed files with 435 additions and 65 deletions

View File

@@ -29,6 +29,8 @@ public:
IDXGIFactory1* dxgi_factory, ID3D11Device* device);
virtual ~D3D11Window();
IDXGISwapChain* swap_chain() const { return swap_chain_; }
virtual int Initialize(const char* title, uint32_t width, uint32_t height);
void Swap();