[XAM] Fixed issue with invalid settings in UE games
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@@ -73,7 +73,7 @@ UserData::UserData(const X_USER_DATA_TYPE data_type,
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static_cast<uint32_t>(data_.data.binary.size), kMaxUserDataSize);
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if (!data_.data.binary.size) {
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data_.data.binary.size = data_max_size;
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return;
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}
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extended_data_.resize(data_.data.binary.size);
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