[GPU] Store an EDRAM snapshot in traces
This commit is contained in:
@@ -21,6 +21,8 @@ NullCommandProcessor::~NullCommandProcessor() = default;
|
||||
void NullCommandProcessor::TracePlaybackWroteMemory(uint32_t base_ptr,
|
||||
uint32_t length) {}
|
||||
|
||||
void NullCommandProcessor::RestoreEDRAMSnapshot(const void* snapshot) {}
|
||||
|
||||
bool NullCommandProcessor::SetupContext() {
|
||||
return CommandProcessor::SetupContext();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user