[GPU] Store an EDRAM snapshot in traces

This commit is contained in:
Triang3l
2019-11-04 17:30:20 +03:00
parent 1bb3cd45ca
commit c499229455
20 changed files with 278 additions and 8 deletions

View File

@@ -52,6 +52,7 @@ class VulkanCommandProcessor : public CommandProcessor {
void RequestFrameTrace(const std::wstring& root_path) override;
void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) override;
void RestoreEDRAMSnapshot(const void* snapshot) override;
void ClearCaches() override;
RenderCache* render_cache() { return render_cache_.get(); }