Start of DPCs. Queuing them, but not yet dispatching.

This commit is contained in:
Ben Vanik
2014-01-11 21:40:23 -08:00
parent 27d4938cc2
commit c50fbafbd9
8 changed files with 318 additions and 0 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/kernel/dispatcher.h>
#include <xenia/kernel/kernel_state.h>
#include <xenia/kernel/native_list.h>
using namespace xe;
using namespace xe::kernel;
Dispatcher::Dispatcher(KernelState* kernel_state) :
kernel_state_(kernel_state) {
lock_ = xe_mutex_alloc();
dpc_list_ = new NativeList(kernel_state->memory());
}
Dispatcher::~Dispatcher() {
delete dpc_list_;
xe_mutex_free(lock_);
}
void Dispatcher::Lock() {
xe_mutex_lock(lock_);
}
void Dispatcher::Unlock() {
xe_mutex_unlock(lock_);
}