unique_ptr'ing things and removing some XECLEANUP.
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@@ -10,15 +10,10 @@
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#include <xenia/hid/hid.h>
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#include <xenia/hid/hid-private.h>
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using namespace xe;
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using namespace xe::hid;
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DEFINE_string(hid, "any",
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"Input system. Use: [any, nop, winkey, xinput]");
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DEFINE_string(hid, "any", "Input system. Use: [any, nop, winkey, xinput]");
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#include <xenia/hid/nop/nop_hid.h>
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#if XE_PLATFORM_WIN32
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@@ -26,41 +21,40 @@ DEFINE_string(hid, "any",
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#include <xenia/hid/xinput/xinput_hid.h>
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#endif // WIN32
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InputSystem* xe::hid::Create(Emulator* emulator) {
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//return xe::hid::nop::Create(emulator);
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InputSystem* input_system = new InputSystem(emulator);
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std::unique_ptr<InputSystem> xe::hid::Create(Emulator* emulator) {
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std::unique_ptr<InputSystem> input_system =
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std::make_unique<InputSystem>(emulator);
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if (FLAGS_hid.compare("nop") == 0) {
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input_system->AddDriver(xe::hid::nop::Create(input_system));
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input_system->AddDriver(xe::hid::nop::Create(input_system.get()));
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#if XE_PLATFORM_WIN32
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} else if (FLAGS_hid.compare("winkey") == 0) {
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input_system->AddDriver(xe::hid::winkey::Create(input_system));
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input_system->AddDriver(xe::hid::winkey::Create(input_system.get()));
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} else if (FLAGS_hid.compare("xinput") == 0) {
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input_system->AddDriver(xe::hid::xinput::Create(input_system));
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input_system->AddDriver(xe::hid::xinput::Create(input_system.get()));
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#endif // WIN32
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} else {
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// Create all available.
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bool any_created = false;
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// NOTE: in any mode we create as many as we can, falling back to nop.
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// NOTE: in any mode we create as many as we can, falling back to nop.
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#if XE_PLATFORM_WIN32
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InputDriver* xinput_driver = xe::hid::xinput::Create(input_system);
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auto xinput_driver = xe::hid::xinput::Create(input_system.get());
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if (xinput_driver) {
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input_system->AddDriver(xinput_driver);
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input_system->AddDriver(std::move(xinput_driver));
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any_created = true;
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}
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InputDriver* winkey_driver = xe::hid::winkey::Create(input_system);
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auto winkey_driver = xe::hid::winkey::Create(input_system.get());
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if (winkey_driver) {
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input_system->AddDriver(winkey_driver);
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input_system->AddDriver(std::move(winkey_driver));
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any_created = true;
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}
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#endif // WIN32
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// Fallback to nop if none created.
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if (!any_created) {
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input_system->AddDriver(xe::hid::nop::Create(input_system));
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input_system->AddDriver(xe::hid::nop::Create(input_system.get()));
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}
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}
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