Threadsafe bitmap class

This commit is contained in:
Dr. Chat
2015-12-27 13:13:07 -06:00
committed by Ben Vanik
parent bb5fd73b9e
commit c5ac4185ac
2 changed files with 152 additions and 0 deletions

56
src/xenia/base/bit_map.h Normal file
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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_BIT_MAP_H_
#define XENIA_BASE_BIT_MAP_H_
#include <cstdint>
#include <vector>
namespace xe {
// Bit Map: Efficient lookup of free/used entries.
class BitMap {
public:
BitMap();
// Size is the number of 8-bit entries, must be a multiple of 4.
BitMap(size_t size);
// Data does not have to be aligned to a 4-byte boundary, but it is
// preferable.
// Size is the number of 8-bit entries, must be a multiple of 4.
BitMap(uint32_t* data, size_t size);
// (threadsafe) Acquires an entry and returns its index. Returns -1 if there
// are no more free entries.
size_t Acquire();
// (threadsafe) Releases an entry by an index.
void Release(size_t index);
// Resize the bitmap. Size is the number of 8-bit entries, must be a multiple
// of 4.
void Resize(size_t new_size);
// Sets all entries to free.
void Reset();
const std::vector<uint32_t> data() const { return data_; }
std::vector<uint32_t>& data() { return data_; }
private:
const static uint32_t kDataSize = 4;
const static uint32_t kDataSizeBits = kDataSize * 8;
std::vector<uint32_t> data_;
};
} // namespace xe
#endif // XENIA_BASE_BIT_MAP_H_