[D3D12] Change swap chain format to BGRA
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@@ -43,7 +43,8 @@ class D3D12Context : public GraphicsContext {
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return static_cast<D3D12Provider*>(provider_);
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return static_cast<D3D12Provider*>(provider_);
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}
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}
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static constexpr DXGI_FORMAT kSwapChainFormat = DXGI_FORMAT_R8G8B8A8_UNORM;
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// The format used by DWM.
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static constexpr DXGI_FORMAT kSwapChainFormat = DXGI_FORMAT_B8G8R8A8_UNORM;
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ID3D12Resource* GetSwapChainBuffer(uint32_t buffer_index) const {
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ID3D12Resource* GetSwapChainBuffer(uint32_t buffer_index) const {
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return swap_chain_buffers_[buffer_index];
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return swap_chain_buffers_[buffer_index];
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}
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}
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