[GPU] Depth bias support

This commit is contained in:
Triang3l
2018-06-10 00:13:33 +03:00
committed by Triang3l
parent 5f16e46282
commit c6255af824
2 changed files with 93 additions and 5 deletions

View File

@@ -228,6 +228,7 @@ class PipelineCache {
uint32_t pa_sc_screen_scissor_tl;
uint32_t pa_sc_screen_scissor_br;
uint32_t pa_sc_viz_query;
uint32_t pa_su_poly_offset_enable;
uint32_t multi_prim_ib_reset_index;
UpdateRasterizationStateRegisters() { Reset(); }
@@ -275,6 +276,9 @@ class PipelineCache {
uint32_t rb_surface_info;
uint32_t pa_su_sc_vtx_cntl;
// Bias is in Vulkan units because depth format may potentially effect it.
float pa_su_poly_offset_scale;
float pa_su_poly_offset_offset;
uint32_t pa_cl_vte_cntl;
float pa_cl_vport_xoffset;
float pa_cl_vport_yoffset;