[Vulkan] Blend and depth/stencil state, small pipeline cleanup
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@@ -20,7 +20,12 @@ XE_UI_VULKAN_FUNCTION(vkCmdDrawIndexed)
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XE_UI_VULKAN_FUNCTION(vkCmdEndRenderPass)
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XE_UI_VULKAN_FUNCTION(vkCmdPipelineBarrier)
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XE_UI_VULKAN_FUNCTION(vkCmdPushConstants)
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XE_UI_VULKAN_FUNCTION(vkCmdSetBlendConstants)
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XE_UI_VULKAN_FUNCTION(vkCmdSetDepthBias)
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XE_UI_VULKAN_FUNCTION(vkCmdSetScissor)
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XE_UI_VULKAN_FUNCTION(vkCmdSetStencilCompareMask)
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XE_UI_VULKAN_FUNCTION(vkCmdSetStencilReference)
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XE_UI_VULKAN_FUNCTION(vkCmdSetStencilWriteMask)
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XE_UI_VULKAN_FUNCTION(vkCmdSetViewport)
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XE_UI_VULKAN_FUNCTION(vkCreateBuffer)
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XE_UI_VULKAN_FUNCTION(vkCreateCommandPool)
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