Replacing old Shader with TranslatedShader.

This commit is contained in:
Ben Vanik
2015-12-06 10:36:07 -08:00
parent 083f936bbc
commit c86e479214
14 changed files with 693 additions and 727 deletions

View File

@@ -123,8 +123,7 @@ class GL4CommandProcessor : public CommandProcessor {
UpdateStatus PopulateIndexBuffer(IndexBufferInfo* index_buffer_info);
UpdateStatus PopulateVertexBuffers();
UpdateStatus PopulateSamplers();
UpdateStatus PopulateSampler(
const TranslatedShader::TextureBinding& texture_binding);
UpdateStatus PopulateSampler(const Shader::TextureBinding& texture_binding);
bool IssueCopy() override;
CachedFramebuffer* GetFramebuffer(GLuint color_targets[4],