[Codacy] Fixed some issues found by codacy.

Added skipping shaders directory in scan
This commit is contained in:
Gliniak
2024-01-20 13:19:37 +01:00
parent 18b5a6706a
commit c8ca077ec4
8 changed files with 8 additions and 10 deletions

View File

@@ -118,7 +118,7 @@ static uint64_t convertUnixtimeToWinFiletime(time_t unixtime) {
// so we convert linux time to nanoseconds and then add the number of
// nanoseconds from 1601 to 1970
// see https://msdn.microsoft.com/en-us/library/ms724228
uint64_t filetime = filetime = (unixtime * 10000000) + 116444736000000000;
uint64_t filetime = (unixtime * 10000000) + 116444736000000000;
return filetime;
}