filesystem: use std for PathExists
Remove custom platform implementation of `PathExists` and replace uses with `std::filesystem::exists`.
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committed by
Rick Gibbed
parent
a9fa38c88b
commit
c8e64da4eb
@@ -17,7 +17,7 @@ namespace filesystem {
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bool CreateParentFolder(const std::filesystem::path& path) {
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if (path.has_parent_path()) {
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auto parent_path = path.parent_path();
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if (!PathExists(parent_path)) {
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if (!std::filesystem::exists(parent_path)) {
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return CreateFolder(parent_path);
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}
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}
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@@ -36,9 +36,6 @@ std::filesystem::path GetExecutableFolder();
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// Get user folder.
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std::filesystem::path GetUserFolder();
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// Returns true of the specified path exists as either a directory or file.
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bool PathExists(const std::filesystem::path& path);
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// Creates the parent folder of the specified path if needed.
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// This can be used to ensure the destination path for a new file exists before
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// attempting to create it.
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@@ -77,11 +77,6 @@ std::filesystem::path GetUserFolder() {
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return std::filesystem::path(home) / ".local" / "share";
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}
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bool PathExists(const std::filesystem::path& path) {
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struct stat st;
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return stat(path.c_str(), &st) == 0;
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}
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FILE* OpenFile(const std::filesystem::path& path, const std::string_view mode) {
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return fopen(path.c_str(), std::string(mode).c_str());
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}
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@@ -61,18 +61,13 @@ std::filesystem::path GetUserFolder() {
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return result;
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}
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bool PathExists(const std::filesystem::path& path) {
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DWORD attrib = GetFileAttributes(path.c_str());
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return attrib != INVALID_FILE_ATTRIBUTES;
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}
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bool CreateFolder(const std::filesystem::path& path) {
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std::filesystem::path create_path;
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for (auto it = path.begin(); it != path.end(); ++it) {
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create_path /= *it;
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CreateDirectoryW(create_path.c_str(), nullptr);
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}
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return PathExists(path);
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return std::filesystem::exists(path);
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}
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bool DeleteFolder(const std::filesystem::path& path) {
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