Converting everything to C++ cause I'm a masochist.

This commit is contained in:
Ben Vanik
2013-01-20 01:13:59 -08:00
parent 8a5dcbc1dd
commit ca2908db32
47 changed files with 3966 additions and 3760 deletions

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@@ -12,16 +12,24 @@
#include <xenia/core.h>
#include <vector>
namespace xe {
namespace kernel {
typedef enum {
kXEKernelExportFlagFunction = 1 << 0,
kXEKernelExportFlagVariable = 1 << 1,
} xe_kernel_export_flags;
typedef void (*xe_kernel_export_fn)();
typedef struct {
class KernelExport {
public:
enum ExportType {
Function = 0,
Variable = 1,
};
uint32_t ordinal;
ExportType type;
uint32_t flags;
char signature[16];
char name[96];
@@ -39,38 +47,46 @@ typedef struct {
xe_kernel_export_fn shim;
} function_data;
};
} xe_kernel_export_t;
#define XE_DECLARE_EXPORT(module, ordinal, name, signature, flags) \
bool IsImplemented();
};
#define XE_DECLARE_EXPORT(module, ordinal, name, signature, type, flags) \
{ \
ordinal, \
KernelExport::type, \
flags, \
#signature, \
#name, \
}
bool xe_kernel_export_is_implemented(const xe_kernel_export_t *kernel_export);
class ExportResolver {
public:
ExportResolver();
~ExportResolver();
void RegisterTable(const char* library_name, KernelExport* exports,
const size_t count);
KernelExport* GetExportByOrdinal(const char* library_name,
const uint32_t ordinal);
KernelExport* GetExportByName(const char* library_name, const char* name);
private:
class ExportTable {
public:
char name[32];
KernelExport* exports;
size_t count;
};
std::vector<ExportTable> tables_;
};
struct xe_kernel_export_resolver;
typedef struct xe_kernel_export_resolver* xe_kernel_export_resolver_ref;
} // namespace kernel
} // namespace xe
xe_kernel_export_resolver_ref xe_kernel_export_resolver_create();
xe_kernel_export_resolver_ref xe_kernel_export_resolver_retain(
xe_kernel_export_resolver_ref resolver);
void xe_kernel_export_resolver_release(xe_kernel_export_resolver_ref resolver);
void xe_kernel_export_resolver_register_table(
xe_kernel_export_resolver_ref resolver, const char *library_name,
xe_kernel_export_t *exports, const size_t count);
xe_kernel_export_t *xe_kernel_export_resolver_get_by_ordinal(
xe_kernel_export_resolver_ref resolver, const char *library_name,
const uint32_t ordinal);
xe_kernel_export_t *xe_kernel_export_resolver_get_by_name(
xe_kernel_export_resolver_ref resolver, const char *library_name,
const char *name);
#endif // XENIA_KERNEL_EXPORT_H_

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@@ -0,0 +1,48 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_KERNEL_MODULE_H_
#define XENIA_KERNEL_KERNEL_MODULE_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/kernel/export.h>
namespace xe {
namespace kernel {
class KernelModule {
public:
KernelModule(xe_pal_ref pal, xe_memory_ref memory,
shared_ptr<ExportResolver> resolver) {
pal_ = xe_pal_retain(pal);
memory_ = xe_memory_retain(memory);
resolver_ = resolver;
}
virtual ~KernelModule() {
xe_memory_release(memory_);
xe_pal_release(pal_);
}
protected:
xe_pal_ref pal_;
xe_memory_ref memory_;
shared_ptr<ExportResolver> resolver_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_KERNEL_MODULE_H_

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@@ -1,72 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_MODULE_H_
#define XENIA_KERNEL_MODULE_H_
#include <xenia/core.h>
#include <xenia/kernel/export.h>
#include <xenia/kernel/xex2.h>
typedef struct {
xechar_t path[2048];
} xe_module_options_t;
struct xe_module;
typedef struct xe_module* xe_module_ref;
#define kXEPESectionContainsCode 0x00000020
#define kXEPESectionContainsDataInit 0x00000040
#define kXEPESectionContainsDataUninit 0x00000080
#define kXEPESectionMemoryExecute 0x20000000
#define kXEPESectionMemoryRead 0x40000000
#define kXEPESectionMemoryWrite 0x80000000
typedef struct {
char name[9]; // 8 + 1 for \0
uint32_t raw_address;
size_t raw_size;
uint32_t address;
size_t size;
uint32_t flags; // kXEPESection*
} xe_module_pe_section_t;
typedef struct {
uint32_t address;
size_t total_length; // in bytes
size_t prolog_length; // in bytes
} xe_module_pe_method_info_t;
xe_module_ref xe_module_load(xe_memory_ref memory,
xe_kernel_export_resolver_ref export_resolver,
const void* addr, const size_t length,
xe_module_options_t options);
xe_module_ref xe_module_retain(xe_module_ref module);
void xe_module_release(xe_module_ref module);
const xechar_t *xe_module_get_path(xe_module_ref module);
const xechar_t *xe_module_get_name(xe_module_ref module);
uint32_t xe_module_get_handle(xe_module_ref module);
xe_xex2_ref xe_module_get_xex(xe_module_ref module);
const xe_xex2_header_t *xe_module_get_xex_header(xe_module_ref module);
void *xe_module_get_proc_address(xe_module_ref module, const uint32_t ordinal);
xe_module_pe_section_t *xe_module_get_section(xe_module_ref module,
const char *name);
int xe_module_get_method_hints(xe_module_ref module,
xe_module_pe_method_info_t **out_method_infos,
size_t *out_method_info_count);
void xe_module_dump(xe_module_ref module);
#endif // XENIA_KERNEL_MODULE_H_

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@@ -0,0 +1,68 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_RUNTIME_H_
#define XENIA_KERNEL_RUNTIME_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/cpu.h>
#include <xenia/kernel/export.h>
#include <xenia/kernel/user_module.h>
#include <xenia/kernel/xex2.h>
namespace xe {
namespace cpu {
class Processor;
}
}
namespace xe {
namespace kernel {
class KernelModule;
class Runtime {
public:
Runtime(xe_pal_ref pal, shared_ptr<cpu::Processor> processor,
const xechar_t* command_line);
~Runtime();
xe_pal_ref pal();
xe_memory_ref memory();
shared_ptr<cpu::Processor> processor();
shared_ptr<ExportResolver> export_resolver();
const xechar_t* command_line();
int LoadModule(const xechar_t* path);
void LaunchModule(UserModule* user_module);
UserModule* GetModule(const xechar_t* path);
void UnloadModule(UserModule* user_module);
private:
xe_pal_ref pal_;
xe_memory_ref memory_;
shared_ptr<cpu::Processor> processor_;
xechar_t command_line_[2048];
shared_ptr<ExportResolver> export_resolver_;
std::vector<KernelModule*> kernel_modules_;
std::map<const xechar_t*, UserModule*> user_modules_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_RUNTIME_H_

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@@ -0,0 +1,89 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_USER_MODULE_H_
#define XENIA_KERNEL_USER_MODULE_H_
#include <xenia/core.h>
#include <vector>
#include <xenia/kernel/export.h>
#include <xenia/kernel/xex2.h>
namespace xe {
namespace kernel {
#define kXEPESectionContainsCode 0x00000020
#define kXEPESectionContainsDataInit 0x00000040
#define kXEPESectionContainsDataUninit 0x00000080
#define kXEPESectionMemoryExecute 0x20000000
#define kXEPESectionMemoryRead 0x40000000
#define kXEPESectionMemoryWrite 0x80000000
class PESection {
public:
char name[9]; // 8 + 1 for \0
uint32_t raw_address;
size_t raw_size;
uint32_t address;
size_t size;
uint32_t flags; // kXEPESection*
};
class PEMethodInfo {
public:
uint32_t address;
size_t total_length; // in bytes
size_t prolog_length; // in bytes
};
class UserModule {
public:
UserModule(xe_memory_ref memory);
~UserModule();
int Load(const void* addr, const size_t length, const xechar_t* path);
const xechar_t* path();
const xechar_t* name();
uint32_t handle();
xe_xex2_ref xex();
const xe_xex2_header_t* xex_header();
void* GetProcAddress(const uint32_t ordinal);
PESection* GetSection(const char* name);
int GetMethodHints(PEMethodInfo** out_method_infos,
size_t* out_method_info_count);
void Dump(ExportResolver* export_resolver);
private:
int LoadPE();
xe_memory_ref memory_;
xechar_t path_[2048];
xechar_t name_[256];
uint32_t handle_;
xe_xex2_ref xex_;
std::vector<PESection*> sections_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_USER_MODULE_H_