Converting everything to C++ cause I'm a masochist.

This commit is contained in:
Ben Vanik
2013-01-20 01:13:59 -08:00
parent 8a5dcbc1dd
commit ca2908db32
47 changed files with 3966 additions and 3760 deletions

139
src/kernel/runtime.cc Normal file
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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/kernel/runtime.h>
#include "kernel/modules/modules.h"
using namespace xe;
using namespace xe::kernel;
Runtime::Runtime(xe_pal_ref pal, shared_ptr<cpu::Processor> processor,
const xechar_t* command_line) {
pal_ = xe_pal_retain(pal);
memory_ = processor->memory();
processor_ = processor;
XEIGNORE(xestrcpy(command_line_, XECOUNT(command_line_), command_line));
export_resolver_ = shared_ptr<ExportResolver>(new ExportResolver());
kernel_modules_.push_back(
new xboxkrnl::XboxkrnlModule(pal_, memory_, export_resolver_));
kernel_modules_.push_back(
new xbdm::XbdmModule(pal_, memory_, export_resolver_));
kernel_modules_.push_back(
new xam::XamModule(pal_, memory_, export_resolver_));
}
Runtime::~Runtime() {
for (std::map<const xechar_t*, UserModule*>::iterator it =
user_modules_.begin(); it != user_modules_.end(); ++it) {
delete it->second;
}
for (std::vector<KernelModule*>::iterator it = kernel_modules_.begin();
it != kernel_modules_.end(); ++it) {
delete *it;
}
xe_memory_release(memory_);
xe_pal_release(pal_);
}
xe_pal_ref Runtime::pal() {
return xe_pal_retain(pal_);
}
xe_memory_ref Runtime::memory() {
return xe_memory_retain(memory_);
}
shared_ptr<cpu::Processor> Runtime::processor() {
return processor_;
}
shared_ptr<ExportResolver> Runtime::export_resolver() {
return export_resolver_;
}
const xechar_t* Runtime::command_line() {
return command_line_;
}
int Runtime::LoadModule(const xechar_t* path) {
if (GetModule(path)) {
return 0;
}
// TODO(benvanik): map file from filesystem
xe_mmap_ref mmap = xe_mmap_open(pal_, kXEFileModeRead, path, 0, 0);
if (!mmap) {
return NULL;
}
void* addr = xe_mmap_get_addr(mmap);
size_t length = xe_mmap_get_length(mmap);
UserModule* module = new UserModule(memory_);
int result_code = module->Load(addr, length, path);
// TODO(benvanik): retain memory somehow? is it needed?
xe_mmap_release(mmap);
if (result_code) {
delete module;
return 1;
}
// Prepare the module.
XEEXPECTZERO(processor_->PrepareModule(module, export_resolver_));
// Stash in modules list (takes reference).
user_modules_.insert(std::pair<const xechar_t*, UserModule*>(path, module));
return 0;
XECLEANUP:
delete module;
return 1;
}
void Runtime::LaunchModule(UserModule* user_module) {
//const xe_xex2_header_t *xex_header = xe_module_get_xex_header(module);
// TODO(benvanik): set as main module/etc
// xekXexExecutableModuleHandle = xe_module_get_handle(module);
// XEEXPECTTRUE(XECPUPrepareModule(XEGetCPU(), module->xex, module->pe, module->address_space, module->address_space_size));
// Setup the heap (and TLS?).
// xex_header->exe_heap_size;
// Launch thread.
// XHANDLE thread_handle;
// XDWORD thread_id;
// XBOOL result = xekExCreateThread(&thread_handle, xex_header->exe_stack_size, &thread_id, NULL, (void*)xex_header->exe_entry_point, NULL, 0);
// Wait until thread completes.
// XLARGE_INTEGER timeout = XINFINITE;
// xekNtWaitForSingleObjectEx(thread_handle, TRUE, &timeout);
}
UserModule* Runtime::GetModule(const xechar_t* path) {
std::map<const xechar_t*, UserModule*>::iterator it =
user_modules_.find(path);
if (it != user_modules_.end()) {
return it->second;
}
return NULL;
}
void Runtime::UnloadModule(UserModule* user_module) {
// TODO(benvanik): unload module
XEASSERTALWAYS();
}