[Build] Generalize POSIX platform guards
Most non-Windows code paths use standard POSIX APIs (sockets, signals, dlopen, threading) that work on any POSIX platform. Change Linux-specific guards to !WIN32 or #else where the code is portable. Linux-specific APIs (SIGRTMIN, Vulkan/X11, fontconfig/GTK) remain Linux-guarded.
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@@ -74,7 +74,7 @@ inline void atomic_store_release(uint32_t new_value, volatile uint32_t* value) {
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_InterlockedExchange(reinterpret_cast<volatile long*>(value), new_value);
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}
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#elif XE_PLATFORM_LINUX || XE_PLATFORM_MAC
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#else
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inline int32_t atomic_inc(volatile int32_t* value) {
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return __sync_add_and_fetch(value, 1);
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@@ -133,10 +133,6 @@ inline bool atomic_cas(int64_t old_value, int64_t new_value,
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reinterpret_cast<volatile int64_t*>(value), old_value, new_value);
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}
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#else
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#error No atomic primitives defined for this platform/cpu combination.
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#endif // XE_PLATFORM
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inline uint32_t atomic_inc(volatile uint32_t* value) {
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@@ -15,7 +15,7 @@
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#include "platform.h"
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#if XE_PLATFORM_WIN32
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#include "platform_win.h"
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#elif XE_PLATFORM_LINUX
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#else
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#include <sys/types.h>
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#endif
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#include "memory.h"
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