[Vulkan] Implement alpha to coverage (FBO)
Fixes the foliage rendering in places like Red Dead Redemption menu
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@@ -4198,6 +4198,13 @@ void VulkanCommandProcessor::UpdateSystemConstantValues(
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dirty |= system_constants_.alpha_test_reference != rb_alpha_ref;
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system_constants_.alpha_test_reference = rb_alpha_ref;
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// Alpha to coverage.
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uint32_t alpha_to_mask = rb_colorcontrol.alpha_to_mask_enable
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? (rb_colorcontrol.value >> 24) | (1 << 8)
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: 0;
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dirty |= system_constants_.alpha_to_mask != alpha_to_mask;
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system_constants_.alpha_to_mask = alpha_to_mask;
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uint32_t edram_tile_dwords_scaled =
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xenos::kEdramTileWidthSamples * xenos::kEdramTileHeightSamples *
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(draw_resolution_scale_x * draw_resolution_scale_y);
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