Move NtCreateFile/NtOpenFile to VFS, implement (mostly) for real.

Progress on #305.
This commit is contained in:
Ben Vanik
2015-06-29 10:33:36 -07:00
parent 0104a2290f
commit cc08e9019a
25 changed files with 459 additions and 159 deletions

View File

@@ -12,6 +12,7 @@
#include "xenia/base/filesystem.h"
#include "xenia/base/logging.h"
#include "xenia/base/string.h"
#include "xenia/kernel/objects/xfile.h"
namespace xe {
namespace vfs {
@@ -93,5 +94,161 @@ Entry* VirtualFileSystem::ResolvePath(std::string path) {
return nullptr;
}
Entry* VirtualFileSystem::ResolveBasePath(std::string path) {
auto base_path = xe::find_base_path(path);
return ResolvePath(base_path);
}
Entry* VirtualFileSystem::CreatePath(std::string path, uint32_t attributes) {
// Create all required directories recursively.
auto path_parts = xe::split_path(path);
if (path_parts.empty()) {
return nullptr;
}
auto partial_path = path_parts[0];
auto partial_entry = ResolvePath(partial_path);
if (!partial_entry) {
return nullptr;
}
auto parent_entry = partial_entry;
for (size_t i = 1; i < path_parts.size() - 1; ++i) {
partial_path = xe::join_paths(partial_path, path_parts[i]);
auto child_entry = ResolvePath(partial_path);
if (!child_entry) {
child_entry =
parent_entry->CreateEntry(path_parts[i], kFileAttributeDirectory);
}
if (!child_entry) {
return nullptr;
}
parent_entry = child_entry;
}
return parent_entry->CreateEntry(path_parts[path_parts.size() - 1],
attributes);
}
bool VirtualFileSystem::DeletePath(std::string path) {
auto entry = ResolvePath(path);
if (!entry) {
return false;
}
auto parent = entry->parent();
if (!parent) {
// Can't delete root.
return false;
}
return parent->Delete(entry);
}
X_STATUS VirtualFileSystem::OpenFile(KernelState* kernel_state,
std::string path,
FileDisposition creation_disposition,
uint32_t desired_access,
object_ref<XFile>* out_file,
FileAction* out_action) {
// Cleanup access.
if (desired_access & FileAccess::kGenericRead) {
desired_access |= FileAccess::kFileReadData;
}
if (desired_access & FileAccess::kGenericWrite) {
desired_access |= FileAccess::kFileWriteData;
}
if (desired_access & FileAccess::kGenericAll) {
desired_access |= FileAccess::kFileReadData | FileAccess::kFileWriteData;
}
// Lookup host device/parent path.
// If no device or parent, fail.
auto parent_entry = ResolveBasePath(path);
if (!parent_entry) {
*out_action = FileAction::kDoesNotExist;
return X_STATUS_NO_SUCH_FILE;
}
// Check if exists (if we need it to), or that it doesn't (if it shouldn't).
auto file_name = xe::find_name_from_path(path);
Entry* entry = parent_entry->GetChild(file_name);
switch (creation_disposition) {
case FileDisposition::kOpen:
case FileDisposition::kOverwrite:
// Must exist.
if (!entry) {
*out_action = FileAction::kDoesNotExist;
return X_STATUS_NO_SUCH_FILE;
}
break;
case FileDisposition::kCreate:
// Must not exist.
if (entry) {
*out_action = FileAction::kExists;
return X_STATUS_OBJECT_NAME_COLLISION;
}
break;
default:
// Either way, ok.
break;
}
// Verify permissions.
bool wants_write = desired_access & FileAccess::kFileWriteData ||
desired_access & FileAccess::kFileAppendData;
if (wants_write && parent_entry->is_read_only()) {
// Fail if read only device and wants write.
// return X_STATUS_ACCESS_DENIED;
// TODO(benvanik): figure out why games are opening read-only files with
// write modes.
assert_always();
XELOGW("Attempted to open the file/dir for create/write");
desired_access = FileAccess::kGenericRead | FileAccess::kFileReadData;
}
bool created = false;
if (!entry) {
// Remember that we are creating this new, instead of replacing.
created = true;
*out_action = FileAction::kCreated;
} else {
// May need to delete, if it exists.
switch (creation_disposition) {
case FileDisposition::kSuperscede:
// Replace (by delete + recreate).
if (!entry->Delete()) {
return X_STATUS_ACCESS_DENIED;
}
entry = nullptr;
*out_action = FileAction::kSuperseded;
break;
case FileDisposition::kOpen:
case FileDisposition::kOpenIf:
// Normal open.
*out_action = FileAction::kOpened;
break;
case FileDisposition::kOverwrite:
case FileDisposition::kOverwriteIf:
// Overwrite (we do by delete + recreate).
if (!entry->Delete()) {
return X_STATUS_ACCESS_DENIED;
}
entry = nullptr;
*out_action = FileAction::kOverwritten;
break;
}
}
if (!entry) {
// Create if needed (either new or as a replacement).
entry = CreatePath(path, kFileAttributeNormal);
if (!entry) {
return X_STATUS_ACCESS_DENIED;
}
}
// Open.
auto result = entry->Open(kernel_state, desired_access, out_file);
if (XFAILED(result)) {
*out_action = FileAction::kDoesNotExist;
}
return result;
}
} // namespace vfs
} // namespace xe