[D3D12] DXBC RDEF header

This commit is contained in:
Triang3l
2018-08-27 22:21:37 +03:00
parent 90a36e3818
commit ccb57373fe
2 changed files with 73 additions and 6 deletions

View File

@@ -32,6 +32,8 @@ class DxbcShaderTranslator : public ShaderTranslator {
// Appends a string to a DWORD stream, returns the DWORD-aligned length.
static uint32_t AppendString(std::vector<uint32_t>& dest, const char* source);
void WriteResourceDefinitions();
// Executable instructions - generated during translation.
std::vector<uint32_t> shader_code_;
// Complete shader object, with all the needed chunks and dcl_ instructions -