Making memory API less error prone; fixes buffer/constant uploads.

This commit is contained in:
Ben Vanik
2016-02-20 19:19:29 -08:00
parent fad5ad7f64
commit cd02cdfc70
7 changed files with 60 additions and 85 deletions

View File

@@ -1019,9 +1019,8 @@ bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_EXT(RingBuffer* reader,
1, // max z
};
assert_true(endianness == Endian::k8in16);
xe::copy_and_swap_16_aligned(
reinterpret_cast<uint16_t*>(memory_->TranslatePhysical(address)), extents,
xe::countof(extents));
xe::copy_and_swap_16_aligned(memory_->TranslatePhysical(address), extents,
xe::countof(extents));
trace_writer_.WriteMemoryWrite(CpuToGpu(address), sizeof(extents));
return true;
}

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@@ -1410,7 +1410,7 @@ GL4CommandProcessor::UpdateStatus GL4CommandProcessor::PopulateVertexBuffers() {
// as we copy and only if it differs from the previous value committing
// it (and if it matches just discard and reuse).
xe::copy_and_swap_32_aligned(
reinterpret_cast<uint32_t*>(allocation.host_ptr),
allocation.host_ptr,
memory_->TranslatePhysical<const uint32_t*>(fetch->address << 2),
valid_range / 4);

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@@ -662,19 +662,13 @@ void TextureSwap(Endian endianness, void* dest, const void* src,
size_t length) {
switch (endianness) {
case Endian::k8in16:
xe::copy_and_swap_16_aligned(reinterpret_cast<uint16_t*>(dest),
reinterpret_cast<const uint16_t*>(src),
length / 2);
xe::copy_and_swap_16_aligned(dest, src, length / 2);
break;
case Endian::k8in32:
xe::copy_and_swap_32_aligned(reinterpret_cast<uint32_t*>(dest),
reinterpret_cast<const uint32_t*>(src),
length / 4);
xe::copy_and_swap_32_aligned(dest, src, length / 4);
break;
case Endian::k16in32: // Swap high and low 16 bits within a 32 bit word
xe::copy_and_swap_16_in_32_aligned(reinterpret_cast<uint32_t*>(dest),
reinterpret_cast<const uint32_t*>(src),
length);
xe::copy_and_swap_16_in_32_aligned(dest, src, length);
break;
default:
case Endian::kUnspecified:

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@@ -290,13 +290,13 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadIndexBuffer(
if (format == IndexFormat::kInt16) {
// Endian::k8in16, swap half-words.
xe::copy_and_swap_16_aligned(
reinterpret_cast<uint16_t*>(transient_buffer_data_) + offset,
reinterpret_cast<const uint16_t*>(source_ptr), source_length / 2);
reinterpret_cast<uint8_t*>(transient_buffer_data_) + offset, source_ptr,
source_length / 2);
} else if (format == IndexFormat::kInt32) {
// Endian::k8in32, swap words.
xe::copy_and_swap_32_aligned(
reinterpret_cast<uint32_t*>(transient_buffer_data_) + offset,
reinterpret_cast<const uint32_t*>(source_ptr), source_length / 4);
reinterpret_cast<uint8_t*>(transient_buffer_data_) + offset, source_ptr,
source_length / 4);
}
return {transient_index_buffer_, offset};
@@ -317,8 +317,8 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadVertexBuffer(
// TODO(benvanik): memcpy then use compute shaders to swap?
// Endian::k8in32, swap words.
xe::copy_and_swap_32_aligned(
reinterpret_cast<uint32_t*>(transient_buffer_data_) + offset,
reinterpret_cast<const uint32_t*>(source_ptr), source_length / 4);
reinterpret_cast<uint8_t*>(transient_buffer_data_) + offset, source_ptr,
source_length / 4);
return {transient_vertex_buffer_, offset};
}