[D3D12] Make something buildable

This commit is contained in:
Triang3l
2018-07-20 15:18:02 +03:00
parent 0ded51f894
commit cd1cf3a857
6 changed files with 311 additions and 23 deletions

View File

@@ -14,7 +14,7 @@
#include "xenia/base/logging.h"
#include "xenia/ui/d3d12/d3d12_context.h"
DEFINE_bool(d3d12_debug, false, "Enable Direct3D 12 and DXGI debug layer.");
DEFINE_bool(d3d12_debug, true, "Enable Direct3D 12 and DXGI debug layer.");
DEFINE_int32(d3d12_adapter_index, -1, "Index of the DXGI adapter to use. "
"-1 for any physical adapter, -2 for WARP software rendering.");