[D3D12] Make something buildable
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@@ -14,7 +14,7 @@
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#include "xenia/base/logging.h"
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#include "xenia/ui/d3d12/d3d12_context.h"
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DEFINE_bool(d3d12_debug, false, "Enable Direct3D 12 and DXGI debug layer.");
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DEFINE_bool(d3d12_debug, true, "Enable Direct3D 12 and DXGI debug layer.");
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DEFINE_int32(d3d12_adapter_index, -1, "Index of the DXGI adapter to use. "
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"-1 for any physical adapter, -2 for WARP software rendering.");
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