Primitive reset.
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@@ -1601,7 +1601,7 @@ void DrawStateUI(xe::ui::MainWindow* window, TracePlayer& player,
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} else {
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ImGui::BulletText("Polygon Mode: fill");
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}
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if (pa_su_sc_mode_cntl & (1 << 20)) {
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if (pa_su_sc_mode_cntl & (1 << 19)) {
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ImGui::BulletText("Provoking Vertex: last");
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} else {
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ImGui::BulletText("Provoking Vertex: first");
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@@ -1835,6 +1835,18 @@ void DrawStateUI(xe::ui::MainWindow* window, TracePlayer& player,
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draw_info.index_buffer_size,
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kIndexFormatNames[int(draw_info.index_format)],
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kEndiannessNames[int(draw_info.index_endianness)]);
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uint32_t pa_su_sc_mode_cntl = regs[XE_GPU_REG_PA_SU_SC_MODE_CNTL].u32;
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if (pa_su_sc_mode_cntl & (1 << 21)) {
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uint32_t reset_index =
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regs[XE_GPU_REG_VGT_MULTI_PRIM_IB_RESET_INDX].u32;
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if (draw_info.index_format == IndexFormat::kInt16) {
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ImGui::Text("Reset Index: %.4X", reset_index & 0xFFFF);
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} else {
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ImGui::Text("Reset Index: %.8X", reset_index);
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}
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} else {
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ImGui::Text("Reset Index: disabled");
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}
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ImGui::BeginChild("#indices", ImVec2(0, 300));
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
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int display_start, display_end;
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