RenderCache: Account for MSAA when calculating tile sizes.

Add a new flag to enable native MSAA (this does not work properly at the moment)
This commit is contained in:
Dr. Chat
2016-05-03 14:05:34 -05:00
parent aa038fbf23
commit d18c99aab6
4 changed files with 186 additions and 127 deletions

View File

@@ -11,3 +11,6 @@
DEFINE_bool(vulkan_renderdoc_capture_all, false,
"Capture everything with RenderDoc.");
DEFINE_bool(vulkan_native_msaa, true, "Use native MSAA");
DEFINE_bool(vulkan_dump_disasm, false,
"Dump shader disassembly. NVIDIA only supported.");