Reworking translator code to be pretty sexy.

This commit is contained in:
Ben Vanik
2015-11-29 16:55:42 -08:00
parent 65130edaa1
commit d2f7cc1602
11 changed files with 1810 additions and 979 deletions

View File

@@ -0,0 +1,24 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/gpu/spirv_shader_translator.h"
namespace xe {
namespace gpu {
SpirvShaderTranslator::SpirvShaderTranslator() = default;
SpirvShaderTranslator::~SpirvShaderTranslator() = default;
std::vector<uint8_t> SpirvShaderTranslator::CompleteTranslation() {
return std::vector<uint8_t>();
}
} // namespace gpu
} // namespace xe